realizations




Lived and to live!

The experiments designed and implemented by Orbe combine natural sensations and data from mobile interfaces. They allow to discover, deposit and publish media in the public space. Their immersive nature proposes an exploration of spaces of knowledge and/or plastics.




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  • ICI_banniere2

Itinéraire de la Culture Industrielle (ICI)




Itinéraire de la Culture Industrielle (ICI)

An exploration of the Franco-Belgian mining basin in augmented reality.
Video realized by Le Pass for the Mobil'ICI application.

L’itinéraire de la Culture Industrielle (ICI) is a INTERREG project that unites 6 cultural institutions, 3 on the French side and 3 on the Belgian side. This project intends to valorize the heritage and industrial culture of the Nord-Pas de Calais - Hainaut mining basin.

The digital tools implemented for the ICI help the exploration of this complex territory.

  • The website and its 3D map prepare the visit.
  • The Mobil'ICI guide accompanies the visitor onsite in his discovery of the territory. It is declined in 30 routes each containing about twenty points of interest. The guide unfolds disappeared soundscapes and reveals hidden dimensions of the territory. It allows to see in the past, to look through the walls or the ground, to build a map, to participate in an observatory... So many original ways to discover a major territory of urban exploration.

Credits & partners

Diffusion Le Pass
Partners Le Pass, Le Bois du Cazier, Le Bois du Luc, Le 9-9bis Oignies, 11-19 Loos en Gohelle, la CAHC

Testimonies
Reportage realized by Vivacité in 2012.

Images of Mobil'ICI


Links

Official website orbe.mobi
Website Itinéraire de la culture industrielle

Dowloads

Mobil'ICI is available for free on the AppStore. iPhones are available at Le Pass on loan or reservation at Oignies

 

Practical information

Audience All
Material iPhone
Access Le Pass : Rue de Mons 3 7080 Frameries (Belgique) - Carreau de fosse 9-9 bis at Oignies (on reservation) : Rue du Tordoir 62590 Oignies (France).

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  • sonosphere fens - banniere

Sonosphere at Futur en Seine 2012




Sonosphere at Future en Seine

The Sonosphere device was deployed at Le 104 within the framework of Future en Seine 2012 festival.

Sonosphere is a contributive and geolocalized sound work. It captures and restores the voices that populated a place through time. As he moves, the visitor becomes the explorer of this sound cartography. Equipped with a smartphone, he wanders in space and listens to different voices, real, fictional, past... He has the opportunity throughout his sound walk to react and enrich the device with his comments and contributions. Sonosphere evolves over time, constituting a sound memory of the place.

Credits & partners

Diffusion Futur en Seine
Partner Kom-post

The voices of Futur en Seine
Commentaries, contributions, visitors and professionals experience feedbacks.

Images of Sonosphere at Future en Seine


Links

Official website orbe.mobi

Downloads

Sonosphere is available for free on the App Store and Google Play.

Practical information

Audience All
Material Smartphone, any brand
Access le 104, Riquet (line 7) Stalingrad (lines 2, 5 et 7) Marx Dormoy (line 12).

Dates
Futur en Seine 2012 festival took place from june 14th to 24th, 2012.
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  • has_banniere

Learning Center – Sustainable City




Halles aux Sucres

Multimedia interactive 3D map.

The Learning Center "Sustainable City" is located in Halle aux Sucres of the Dunkirk port area. As part of this project, Orbe has realized all the multimedia installations including the participatory device "Tracking of the Inhabitants": an interactive map of the daily travels of the inhabitants, fed by a mobile application.

Credits

Sponsor Learning Center of Dunkirk Urban Community, Dunkirk Urban Community, Nord-Pas-de-Calais Region

Images of Halles aux Sucres


Links

Orbe
Halle aux Sucres

Download

Learning Center – Sustainable City is available for free on the App Store and Google Play.

Practical information

Audience All
Access Route du Quai Freycinet 3-MOLE1, 59140 Dunkirk

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Sonosphere at la Gaîté Lyrique




Sonosphere at la Gaité Lyrique

Project management Orbe
Curating kom.post
Contracting Authority La Gaîté Lyrique

Sonosphere is a contributive and geolocalized sound work. It captures and restores the voices that populated a place through time. While he moved, the visitor becomes the explorer of this sound cartography. Equipped with a smartphone, he wanders in space and listens to different voices, real, fictional, past... He has the opportunity throughout his sound walk to react and enrich the device with his comments and contributions. Sonosphere at la Gaîté Lyrique thus evolves with time, constituting a sound memory of the place. Sonosphere adapts to each theme offering polyphonic mediation to visitors.

Credits & partners

Diffusion La Gaîté Lyrique
Partner Kom-post

The voices at la Gaité Lyrique
Commentaries, contributions and visitors and professional impressions.

Images of Sonosphere at la Gaîté Lyrique


Links

Official website orbe.mobi

Download

Sonosphere is available for free on the AppStore and Google Play. Smartphones are available via the resource center deck at la Gaîté Lyrique.

Practical information

Audience All
Material Smartphone, any brand
Access La Gaîté Lyrique – Paris, Réaumur-Sébastopol (lines 3, 4), Arts et Métiers (lines 3, 11), Strasbourg Saint-Denis (lines 4, 8, 9).

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  • open unesco - banniere

Open UNESCO




Open UNESCO - Sylvie Coudray

Video realized by the UNESCO within the framework of the exhibition Open Unesco, for the project "The Greats Actors of UNESCO".

Open Unesco is a permanent exhibition presented at the UNESCO Headquarters at Suffren Hall. The exhibition unveils the institution to the public through 7 themes. On this occasion, Orbe produced two multitouch cartographic tables presenting the Unesco programs in the World, as well as seven touch tablets carried by the statues of the Great Actors of UNESCO and revealing to the public the many faces of the institution.

Credits & partners

Diffusion UNESCO

Open UNESCO en images


Links

Official website orbe.mobi
Website UNESCO "Open Unesco"

Practical information

Audience All
Access UNESCO Headquarters, Ségur (line 10) Cambronne (line 6) École militaire (line 8) Saint François Xavier (line 13)

Dates

The mutitouch tablets and maps of the Open Unesco exhibition have been presented on October 2011 within the framework of the 36th session UNESCO General Conference.

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  • topophonie de l'eau - banniere

Water Topophony




Water Topophony

Water Topophony is an augmented reality sound experience that links wandering and listening. This project is part of the ANR program: CONTINT (Digital Content and Interactions). The project was presented at the festival Futur en Seine 2011.  

Water Topophony sets up a soundscape composed of water streams in an urban space. The slopes of Belleville in Paris evoke the winding paths of the water to the names of the streets: rue des Cascades, rue des Rigoles, rue de la Duée. Two realities are superimposed on this territory: a mineral space that is essential on the surface, an invisible liquid space made up of sources and aqueducts in the basement. Water Topophony proposes to evoke this liquid space on the surface by staging a navigable soundscape using a smartphone-type mobile phone. The device thus encourages the user to explore and reveals hidden dimensions of a familiar urban space.

Orbe won Grand Prix of Innovation of the city of Paris 2013 with a special Design Mention for Water Topophony.

Credits & partners

Diffusion Orbe
Partners IRCAM, ENSCI-les Ateliers, LIMSI, Navidis, User Studio

Testimonies
The experimenters of Water Topophony talk about experience.

Images of Water Topophony


Links

Official website orbe.mobi
Webite Topophonie

Download

Water Topophony is available for free on the App Store

Practical information

Audience All
Material iPhone
Access Parc de Belleville, Couronne (line 2), Belleville (lines 2 and 11), Pyrénées (line 11)

Dates

Water Topophony was the subject of a free event in June 2012.

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  • Avignon banniere

Avignon, Lanscapes of the Festival




Avignon, Lanscapes of the Festival

3D interactive map the city of Avignon.

During the three weeks of the Avignon Festival 2009, an interactive 3D map of the city of Avignon was fed with video, sound and images in real time by the reporters of Arte. The main idea of the project was to evoke the effervescence of the event through multiple points of view. The 3D model is more evocative than realistic to get closer to the experience while facilitating the reading of the map.

Credits & partners

Diffusion Arte.tv
Partner  ESII 

Images of Avignon, Lanscapes of the Festival


Link

Official website orbe.mobi

Practical information

Audience All
Access City of Avignon

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  • Sonosphere chartreuse - banniere

Sonosphere at La Chartreuse




Sonosphere at La Chartreuse

Sonosphere is available at La Chartreuse at Villeneuve-lez-Avignon since January 2012.

Sonosphère is a contributive and geo-localized sound work. It captures and restores the voices that populated a place through time. While he moves, the visitor becomes the explorer of this sound cartography. Equipped with a smartphone, he wanders in space and listens to different voices, real, fictional, past... He has the opportunity throughout his sound walk to react and enrich the device with his comments and contributions. The Sonosphere evolves over time, constituting a sound memory of the place.

Sonosphere is available at La Chartreuse at Villeneuve-lez-Avignon since January 2012. This Sonosphere offers a polyphonic visit of the city. The voices of the inhabitants, visitors, residents and artists merge altogether to evoke the multiple levels of history of the place as a cultural heritage and space of experimentation.

Credits & partners

Diffusion La Chartreuse-CNS 
Partner  La Chartreuse-CNS

The voices of La Chartreuse
Commentaries, contributions and impressions of the visitors and professionals.
Links

Official websiteorbe.mobi

Download

The application is available for free on AppStore and Google Play

Practical information

Public Tous
Material Smartphones, any brand
Access La Chartreuse, 58 rue de la République, 30404 Villeneuve lez Avignon

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  • topophonie ANR - banniere

Topophonie Research Program




Topophonie Research Program

Video realized for Water Topophony, a work created by Orbe within the framework of Topophonie Research Program.  

Topophonie is a research program within CONTINT (Digital Contents and Interactions)

Topophonie focuses on sound navigation in the flow and masses of spatialized audio-graphic events. The goal of the project is to design and develop navigable audiographic models, interfaces and audiographic renderings of sets of corpuscular, animated and spatialized objects. The non-punctual aspect of composite objects, their audiographic behavior and the navigation in which they are expressed are the three inextricably linked criteria that give the project its specificity.

The project team is made up of sound and visual researchers, designers, artists and companies specialized in the fields of the concerned fields.

Within the framework of Topophonie, Orbe designed and realized creation tools prototypes intenter to a general audience such as Water Topophony

Orbe won Grand Prix of Innovation of the city of Paris 2013 with a special Design Mention for Water Topophony.

Credits & partners

Support ANR
Partners IRCAMENSCI-les AteliersLIMSINavidisUser Studio

Testimonies
Xavier Boissarie, director at Orbe, talks about Topophonie.
Links

Site officiel orbe.mobi
Officiel website Topophonie

Download

Water Topophony is available for the on the App store

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  • Laboratoire de la derive - banniere

Laboratory of Drifting




Laboratory of Drifting

Video : Djamel Afnaï and Bruno Da Cuna
Interviews and experience reports : Xavier Boissarie and Elsa Mingot
Embedded camera Stopmotion : Alix Denambride and Sung Ha Cho
Video editing : Lucile Haute

Within the framework of the 6th edition of «Si Loin, Si Proche» des Sondes de la Chartreuse (Centre National des Écritures du Spectacle), Orbe deployed the Laboratory of Drifting.

The Probes of La Chartreuse are experimental periods around theater, digital arts and the network. The object of the 6th edition "Si Loin, Si Proche" intends to explore the articulations between video-game, stage and street. In this context, Orbe and four trainees of the FAIAR (Advanced Training and Itinerant Urban Arts) proposes the experimentation of protocols and rules, supported by the device Médias Situés. Or how to turn any space into a gaming experience.

Credits & partners

Diffusion La Chartreuse-CNES
Partners  La Chartreuse-CNES, La FAIARL’Université de Paris 8

Testimonies
Testimonies and reflections about the experience.

Images of Laboratory of Drifting


Links

Officiel website orbe.mobi
Blog of the project Laboratory of Drifting 

Practical information

Audience All
Material iPhone
Access La Chartreuse, 58 rue de la République, 30404 Villeneuve-lez-Avignon

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  • Discontrol-Party - banniere

Discontrol Party




Discontrol Party

Discontrol Party is a festive interactive device initiated by Samuel Bianchini.

Discontrol Party is a research program on the theme of « Large Group Interaction». This project led by the laboratory DRII by ENSADLAB questions the efficiency of surveillance devices in front of a chaotic crowd.

As part of the project, Orbe implemented a real-time tracking device for the 200 participants of the event. It includes a real-time data analysis and the feedback taking of visualization systems. Orb uses Ubisense UWB technology: an indoor geolocation solution by emitting electromagnetic pulses. The device was tested for the first time at the Gaité Lyrique in the context of the festival Futur en Seine 2011.

Credits & partners

Diffusion la Gaîté Lyrique
Partners DRII/ENSADLAB, Gaîté LyriqueIle-de-France RegionUBISENSE  

Images of Discontrol Party


Links

Official websiteorbe.mobi

Practical information

Audience All
Access La Gaîté Lyrique – Paris, Réaumur-Sébastopol (lines 3, 4),  Arts et Métiers (lines 3, 11), Strasbourg Saint-Denis (lines 4, 8, 9).

Dates

The device was first experimented at la Gaîté Lyrique on June 24th and 25th with the framework of Futur en Seine festival.

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  • mucem-banner

Teasure Island at the Mucem




Teasure Island at the Mucem

View of the exhibition at the Mucem.

The new playful course of the museum takes place at the time of Suleyman the Magnificent and Philip II of Spain. Young visitors explore the Mediterranean from port to port, to collect the wealth.

Orbe collaborates once again with the Mucem teams to design and implement the children's experience.

Credits & Partners

Partners Mucem Studio Ravages Urban Expé Supamonks
The project is supported by Agence Nationale de la Recherche

Images of Teasure Island at the Mucem


Links

Official website orbe.mobi
Mucem website Teasure Island

Practical information

Audience Young audience
Material The material is lent by the museum
Access Joliette (Métro, Tram T2), Littoral Major or Fort Saint-Jean (Bus 82, 82s, 60, 49 and Night bus 582)

Practical information

Audience All
Material Tablets onsite
Access Vieux-Port (metro ligne 1), Noailles (metro line 2), Belsunce Alcazar (tramway line 2

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Children Odyssey at Mucem




Children Odyssey at Mucem

Children Odyssey is a project for the Museum of Civilizations of Europe and the Mediterranean (Mucem) of Marseille.
Video realized by Supamonks.

Children Odyssey is a space for children between 7 and 12 years. An interactive and playful route is offered to young visitors allowing them to acquire knowledge about the museum's collections and to discover the permanent exhibition of the Mediterranean gallery. This experience features the Greek Hero Ulysses held by the nymph Calypso. The children's mission is to free him by collecting clues and answering riddles.

The route contains a 3 minute long film, a series of 7 manipulations and a touch app for tablet that accompanies the children while they are visiting the permanent collections.

Credits & partners

Diffusion Mucem
Partners SupamonksVeroliv

Extracts
Opening and presentation of the first step of the children experience.

Images of Children Odyssey at Mucem


Links

Official website orbe.mobi
Mucem website Children Odyssey

Practical information

Audience Young audience
Material The material is lent by the museum
Access Joliette (Métro, Tram T2), Littoral Major or Fort Saint-Jean (Bus 82, 82s, 60, 49 and night bus 582)

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Digital extension of the Marseille History Museum




The excavations of the Place Jules Verne

Video realized by les Films du Soleil for the mobile app of Marseille History Museum.

The project Digital extension of the Marseille History Museum is declined in two parts :

• The design and implementation of an augmented reality mobile and tablet app proposing a course entitled "The augmented walk" and retracing the maritime and port history of Marseille from its origins to the present day.

• The development and launch of an internet platform dedicated to the history and heritage of the city of Marseille, to prepare the visit of the museum and the augmented walk. This platform has an interactive map to navigate within a modeled representation of the Historic Way of Marseille and its immediate surroundings.

Credits & partners

Diffusion Marseille History Museum
Partners Les Films du Soleil, Innovision

Extracts
Historians and archaeologists talk about Marseille.
Extracts taken from the mobile app.

Images of Digital extension of the Marseille History Museum


Links

Official websiteorbe.mobi
Website Digital extension of the Marseille History Museum

Download

Marseille History Museum is available for free on the App Store and Google Play.

Practical information

Audience All
Material Smartphone, any brand
Access Vieux-Port (Metro ligne 1), Métro ligne 2 - Station Noailles, tramway ligne 2 - Station Belsunce Alcazar

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Urban Whispers, Chalon-sur-Saône, 2014.02.26




Urban Whispers

From February 10-28 2014, FAIAR students experiment with the device Médias Situés and give birth to Urban Whispers.
Film realized by Smelly Dog Films

Urban Whispers is composed by a series of situated experiences, moments and singular situations, supported by the creation platform Medias situés developed by Orbe. While walking smartphone in hand, the spectator hears a voice that offers him experiences he can choose to live or not. His experience is then filmed, mapped, recorded, documented, as many ways to write the play of which he was the real actor and finally the co-author.

Credits & partners

Diffusion Nicéphore Cité
Partners la FAI AR, Nicéphore Cité, l'Abattoir, ANR

Testimonies
The experimenters describe their drifting

Images of Urban Whispers


Links

Official website orbe.mobi
Blog of the project Urban Whispers

Practical information

Audience All
Material smartphone, any brand
Access Nicéphore Cité, 34 Quai Saint-Cosme, 71100 Chalon-sur-Saône

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BSI Guide




Guide to the Library of Science and Industry

Interactive 3D navigation map in the library.

The BSI Guide is a mobile device for the support of informal learning in libraries for UNIVERSCIENCES. The visitor is geolocated on a 3D map, where he can launch a search, view the results on the map and access the presentation sheets for each document.

Credits

Partner Cité des Sciences et de l'Industrie 

Images of BSI Guide


Links

Official website orbe.mobi

Download

BSI Guide is available for free on the App Store and Google Play.

Practical information

Audience All
Access Cité des Sciences : 30 avenue Corentin-Cariou 75019 Paris

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Musée des Confluences




Musée des Confluences

Video realized by Fabien Didelot (Hula-Hoop Agency).

The sonosphere of Musée of Confluences offer a sound walki in the 20000 m2 of the museum.
Specific commentaries by specialists describe the history of objects, their restoration, their meanings.

Credits

Sponsor Musée des Confluences
Partner Audiovisit 

Images of Musée des Confluences


Links

Official website orbe.mobi
Musée des Confluences

Download

The Sonosphere of Musée des Confluences is available for free on the App Store and Google Play.

Practical information

Audience All
Access 86 Quai Perrache, 69002 Lyon

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Playground




Playground

Smartphone-guided geolocated route through the historic Marais.

Designed as an outdoor course in the immediate neighbourhood of MAIF Social Club, the game allows to rediscover of the exceptional heritage of the Marais - an urban environment both peaceful because of its low motorized and mysterious traffic with its many courses and uncrowded gardens. Playground unveils several playful scenarios where players are invited to participate outside and inside..

Playground is played in teams, within a session of 40 minutes. The team with the widest occupied territory wins. A virtual checkerboard centered on the MAIF SOCIAL CLUB consisting of 30 meters by 30 meters boxes is placed on the neighborhood. To conquer a square, it must be occupied for 10 to 30 seconds, depending on the quality of the GPS signal.

The participants invest the public spaces, the courtyards of opened building during the day, the balconies and accessible roofs. At the end of the session, the players gather around the most difficult spaces to access. They must play against the clock and use invention to investigate each available parcels.

At the end of the session, a visual and audible countdown announces the end. Participants are invited to return to MAIF SOCIAL CLUB. A screen presents the final ranking and allows to replay the session during a debrief with the participants.

Credits

Partners Maif Social Club

Images of Playground


Links

Orbe
MAIF Social Club
« Sportmania » exhibition

Dates
Le project was experimented within the framework of the exhibition « Sportmania » at MAIF Social Club. Other sessions were programmed on may 6th and may 20th 2017, Playground is available for free.
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Alpes de Haute-Provence Museums




Alpes de Haute-Provence Museums

Home screen of the application.

Conception and realization of tour companions for the museum of prehistory of Quinson and the Gardens of Salagon. The visitor is geo-located in an oriented 3D map. He can access a large variety of contents with synchronized sounds and videos, and a light and sound show.

Credits

Sponsor Department council of Alpes de Haute-Provence
Partner Audiovisit 

Alpes de Haute-Provence Museums


Links

Official site orbe.mobi
Gardens of Salagon
Museum of prehistory of Quinson

Practical information

Audience All
Access Salagon : Le Prieuré, 04300 Mane / Quinson : Route de Montmeyan, 04500 Quinson

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Van Gogh Natures




Van Gogh Natures

Home screen of the app.

The application Van Gogh Natures is a geo-localized multimedia guide allowing to discover the work of Vincent van Gogh through the landscapes he has painted. The works of the painter are placed in their context, along the visit to Auvers-sur-Oise and Saint-Rémy-de-Provence. With his smartphone, the visitor finds the gaze of the painter, thanks to a superposition of each work with its original frame. This augmented reality approach allows Vincent van Gogh's landscapes to interact with the current territories to reveal their sensitive dimension. The Van Gogh Natures app is available in 5 European languages as well as in Japanese.

Credits

Sponsor County Council of the Alpes de Haute-Provence
Partner Audiovisit 

Images of Van Gogh Natures


Links

Orbe
Van Gogh Natures
City of Auvers-sur-Oise
City of Saint-Rémy de Provence

Download

Van Gogh Natures is available for free on the App Store and Google Play

 

Practical information

Audience All
Access Tourist Office of Saint-Rémy de Provence : Place Jean Jaurès 13210 Saint-Rémy-de-Provence / Tourist Office of Auvers-sur-Oise : Parc Van Gogh, 38 Rue du Général de Gaulle 95430 Auvers-sur-Oise

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The Round




The Round

Video presentation of the app.

The show La Ronde is created by Company Projet In Situ in 2015. The time of a round, the spectator is invited in an immersive experience in a building and will meet his own imagination. Alone, he is guided by sound recordings in different places that invite him to interact with space. In preparation for this creation, Martin Chaput and Martial Chazallon, directors of the Company Projet In Situ, offer research laboratories in several cities to develop the full potential of The Round's interaction. This exploratory work will allow the creation of first recordings, as many points of view for the project.

Credits

Sponsor Company Projet In Situ

Images of The Round


Links

Orbe
Cie Projet In situ

Download

The Round is available for free on the App Store and Google Play

 

Practical information

Audience All
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Popup Fest




Popup Fest

Presentation of Popup Fest within the framework of Festival Chalon Dans la Rue festival in July 2015.

Popup Fest sets the Urban Whispers platform on an open-air space funfair. Equipped with a smartphone and headsets, the visitor enters this universe to freely wander. Carols' voices solicit him in a profusion of attractions. Through his actions, the visitor interacts with a world taking shape. Each proposal is an opportunity for a game between his gestures, sounds and his imagination. The visitor discovers that he shares the same universe with other visitors, the party favors meetings and the collective game. In a vertigo, the illusion takes precedence over the real. The project is based on the Média Situé web service to deliver sound media via a smartphone according to multiple combinable constraints. In a second step, the paths and testimonies resulting from these experiences are collected in a scenic space. The visitor is invited backstage to deliver his testimony and discover how the device works. In front of a real-time visualization of the mechanics of the simulacrum, a space of speech allows a setting in words and in perspective.

Credits

Official program Chalon dans la Rue 2015

Images of Popup Fest


Links

Orbe
Murmures urbains
Chalon dans la Rue

Practical information

Audience All
Access Nicéphore Cité : 34 Quai de Saint-Cosme 71100 Chalon sur Saône

Dates

The device has been experimented on July 24th, 25th, 26th 2015 within the framework of Chalon dans la Rue festival.

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  • csc_banniere

Collective Sound Checks




Collective Sound Checks

Presentation of Collective Loops, an experience realized within the framework of Collective Sound Checks.

Collective Sound Checks is a collective music experience with smartphones. Each event offers the participants to play together as part of musical and playful proposals, in groups or in interaction with a performer (group, DJ, ...).

The project uses CoSiMa, a collaborative platform dedicated to collective interaction, based on the latest generation of mobile web technologies. Collective Sound Checks focuses on the experimentation of play scenarios, technologies and content developed on the platform by a community of users.

A selection of the smartphone scenarios is available at cosima.ircam.fr/checks.

Credits

Partners IRCAM EnsadLab ID Scènes ESBA Tours Angers Le Mans No Design
Within the framework of CoSiMa
The project is supported by l'Agence Nationale de la Recherche

Images of Collective Sound Checks


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Application to dance




Application to Dance

Home screen of Application to Dance.

Application to Dance is an app that helps to build a dance according to everyday gestures, within workshops organized by the choreographic development centers. Equipped with headphones and mobile devices, the application allows the participants to develop a personnal choreographic repertoire in relationship with space, sound and the others. Four protocols are available in order to offer the facilitator the best orchestration of the session, and to propose the participants an adapted experience.

Credits

Partners Le Gymnase IRCAM Compagnie Contour Progressif/Mylène Benoit CDC Network
Within the framework of CoSiMa
The project is supported by Rapid-Mix

Images of Application to Dance


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Soundscapes




Soundscapes

View of the exhibition Soundscapes at Maison du Salève.

Soundscapes is a temporary exhibition presented at Maison du Salève for two years. It reveals four biotopes and embodies different landscape actors to get a better understanding of the impact of our activities on these ecosystems. Equipped with a smartphone and headphones, the visitor is emerged into different natural environments such as forest, pastures, wetlands and villages.

The application allows the audience to become the actor of each landscape with a immersive device leading to ge the consequences of human activities on natural environment.

Credits

Partners Maison du Salève Artel
The project is supported by l'Agence Nationale de la Recherche

Images of Soundscapes


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  • banniereEssonne

Balades en Essonne




Balades en Essonne

Homescreen of the app.

The most beautiful natural sites of Essonne are unveiled over an application to discover the unsuspected diversity that shelter forests, marshes, moors, parks, gardens and remarkable geological sites of Essonne.

The mobile app Balades en Essonne allows to discover the natural heritage of the department through 6 routes of excursion, and gives access to many points of interests all along these circuits to explore the different biotopes and elements of inheritance.

Credits

Partners Essonne

Images of Balades en Essonne


Links

Orbe
Essonne

Download

Balades en Essonne is available for free on the App Store and Google Play

 

Practical information

Audience All
Access Essonne departement

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VRbriançonnais




VRbriançonnais

View of the 3D landscape.

The Briançonnais location is a rare territory which history is still visible today through the remains and monuments still onsite. The VRbriançonnais project is a virtual tour of all the cities of the site. This tour is compatible with Oculus Rift and compatible with Samsung Gear VR and Google Cardboard.

Credits

Partenaires Community of communes of the Briançonnais territory

Images of VRbriançonnais


Links

Orbe
Community of communes of the Briançonnais territory

Download

VRbriançonnais is available for free on the Oculus Store

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Practical information

Audience All
Access Briançonnais territory